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They hiss at phantoms that are currently pursuing a player. Creepers and phantoms avoid cats, even while pursuing a player, keeping a distance of 6 and 16 blocks away respectively from any cats. With the exception of a faster movement rate, kittens have the same behavior as adults. The color of the cat's collar is red when tamed and can be changed by using dyes.Ĭats are immune to fall damage, but they still avoid falling off cliffs high enough to normally cause fall damage.Ĭats can see players even if they have the Invisibility status effect. Like tamed wolves, tamed cats also have a collar on their necks.
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In the default resource pack, a texture file for a tamed gray tabby exists. It is however completely unused and cannot be spawned in-game.
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(This is the same volume used when a village spawns an iron golem.) If the number of cats found is short of the quota, the village tries to spawn one cat or kitten within a volume of 16 × 6 × 16 blocks centered on the village center. All cats within the village boundaries are counted, including kittens, cats that wander in from outside and even tamed cats owned by a player. Only owned beds (those currently claimed by a villager) are counted for this purpose. In Bedrock Edition, a village periodically spawns stray cats to fill a quota of 1 cat per 4 owned beds, up to a maximum of 5 cats for 20 or more owned beds. The spawning of cats in villages is a separate process from the natural spawning of passive mobs and thus is not affected by the Creature mob cap. A village cat spawns with a random appearance, although black cats may spawn only during a full moon which works on both Java and Bedrock. Cats that spawn with the creation of a village do not despawn, however, any additional cats that spawn within a village may despawn. Untamed cats spawn in villages as long as there are at least five claimed beds within 48 blocks and at most four cats within a 97×17×97 box centered around the spawn position. A cat can spawn if that block is less than 2 chunks from a village with fewer than 5 cats, or inside a swamp hut. A random player is selected (including spectators) and a random location is chosen 8-32 blocks away from the player horizontally in both directions and at the same height. Cats can spawn every 1200 ticks (1 minute).